- Moved glyph list to user control and using on main score view and in modal dialog. Putting dialog down left side of main window. It's not immediately obvious that it is there and waiting for the user, but they'll learn...
- Glyphs that only appear in multi-char strings aren't going through image parsing since it should be a safe assumption that they are just characters rather than music elements. Bad assumption :/. I'll detect all glyphs and perhaps be a little more strict on glyphs that only appear in multi-char glyph runs.
- Saving template for single glyph in run turning out to be a bit of a bastard. User can't specify which char they want within a run and it's hard to get specific size of glyph in glyph run. Good job for tomorrow.
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